一个大的缺口能跨越边界传送虚拟的矩????
Pinball Region: Allows you to specify the contact search size, commonly referred to as the pinball region. Setting a pinball region can be useful in cases where initially, bodies are far enough away from one another that, by default, the program will not detect that they are in contact. You could then increase the pinball region as needed. Consider an example of a surface body that was generated by offsetting a face of a solid body, possibly leaving a large gap, depending on the thickness. Another example is a large deflection problem where a considerable pinball region is required due to possible large amounts of over penetration. In general though, if you want two regions to be bonded together that may be far apart, you should specify a pinball region that is large enough to ensure that contact indeed occurs.
For bonded and no separation contact types, you must be careful in specifying a large pinball region. For these types of contact, any regions found within the pinball region will be considered to be in contact. For other types of contact, this is not as critical because additional calculations are performed to determine if the two bodies are truly in contact. The pinball region defines the searching range where these calculations will occur. Further, a large gap can transmit fictitious moments across the boundary.
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a large gap can transmit fictitious moments across the boundary
一个大的缺口能跨越边界传送虚拟的矩。
请问这段话是什么意思? 何谓虚拟的矩? 较大的间隙可以通过边界传递虚拟的相互作用 Chelsea 发表于 2011-3-24 04:52 static/image/common/back.gif
较大的间隙可以通过边界传递虚拟的相互作用
感谢回应
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